Industry trends in prototyping
Dave Cronin of Cooper put together a nice overview of the current thinking on prototyping in interaction design, both the rationale creating them and the forms they may take. In the broadest sense, all kinds of design artifacts are prototypes. Pencil sketches, blocks of wood, storyboards, wireframes, foam-core models, pixel-perfect state renderings, clickable demos, and functioning production code are all strategies for representing a thing being designed. However, in the world of interaction design, we usually reserve the term for ways of representing interactivity—not just the form but also behavior.
Full Article: Adobe - Developer Center
Labels: interaction design, prototyping
About this entry
You’re currently reading “
Subscribe to Post Comments [Atom]
- Published:
- 7:49 AM
- by
0 Comments (Post a Comment)